Two days ago, I wrote a blog on Jonathan McIntosh's stance on the need for games that are "not fun". McIntosh, for those lucky enough to be unaware, is one of the writers for Feminist Frequency, an online video series that offers feminist critique of pop culture. The series has gotten some well deserved infamy for its poor research practices, it's misinformation (Krysta was not going to be the sole protagonist of Dinosaur Planet in spite of what the show claims, in Hitman the player is penalized for killing strippers, not rewarded, etc) it's plagiarism (it's been proven that the show has stolen Let's Play footage and artwork for its Tropes vs Women in Gaming series) among other claims. And I, of course, wrote about his right to say such idiocies. I may not agree with it, but he has the right to say it.
Yesterday, tragedy struck France. A group of Islamist fanatics attacked a newspaper's office, killing eleven people and injuring eleven more. Why? Because the newspaper, Charlie Hebdo, continuously runs (yes, I am using present tense) cartoons that can be seen as offensive to religious sensibilities. I have seen some of these cartoons, and in all honesty I can say I can see how anyone, be they Muslim or Christian, can be offended. I will not be pasting any images from Charlie Hebdo, because I try my best to keep this blog Safe for Work. That said, I do not approve of a cover with a cartoon of Muhammed (PBUH) saying "Either you die of laughter or you get 100 whip lashes!" Yes, I know it's in jest, but considering the realities of anti Muslim attitudes in not just France but all of Europe, I question whether the intention was to laugh at Muslims or to push buttons for the sake of pushing buttons. For those not in the know, Charlie Hebdo is a satirical French weekly newspaper,
You may be asking yourself, "what does this have to do with video games?" Well, it has a lot to do with the current cultural debate regarding video games. You have two camps: gamers who wish to play games and allow developers to develop what they want, and authoritarians that wish to limit what developers can do, all in the name of "progressiveness". You have people who complain about misogyny in gaming: they hate how female characters (allegedly) all have one of three roles (Damsel, fucktoy, background character), how they are designed with the male gaze in mind, how there's a shortage of female characters in gaming that are strong and independent, etc. These people call gaming "hostile towards women", and for that they come up with several campaigns to try and make it less so, among them being #1ReasonWhy, a Twitter campaign where several people in game developing gave the number 1 reason why there weren't many women developing games (ignoring the fact that there ARE plenty of women who not only develop games, but they are the heads of their own game companies, proving that there are no real obstacles to women getting into gaming.)