Last entry, I talked about how the Damsel in Distress can be used wrong in gaming by showing how Joe and Mack used the trope as their back story. I argued that they used the trope wrong because they turned their female characters into precisely what feminists claim is wrong with the trope: objects to move the story along, trophies to be collected. This is wrong because the Damsel in Distress is part of a Heroic Narrative, of the hero risking life and limb for someone else. But as I said before, the trope is a tool for story telling, and just as it can be used wrong, it can also be used right. Today, we look at a game that made great use of the Damsel in Distress trope: Lunar.
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The third of five different versions, and in the eyes of many, the best.