Two years after
Final Fantasy 2 came out, the 8 Bit era of gaming was at its twilight years. The Sega Genesis was out, and the Super Famicom was on its way towards store shelves. However, the Famicom (or the NES, for us westerners) was still a popular console, and one that still had games being made for it, and one of those games was
Final Fantasy 3, a game designed to push the Famicom's capabilities as far as possible. Because of its extremely complex coding, it was nigh impossible to translate, and in fact this would be the one Final Fantasy to take the longest to ship out outside Japan: a full 16 years had passed between its original 1990 release date, and its international 2006 release on the Nintendo DS. Furthermore, it must be said: there are so many substantial differences between the Nintendo DS and the Famicom version of the game, they may as well be two different games. However, the version I'll be talking about and analyzing today will be the Famicom version, for the simple reason that it came out first.
Allow me to introduce Sir Not-Appearing-In-The-Game